Prof. Dr. Marcus Specht
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- Leiter des 4TU Zentrums für Ingenieurausbildung, einer Allianz zwischen der Technischen Universität Delft, der Technischen Universität Eindhoven, der Universität Twente und der Universität Wageningen (2020-2024)
- Wissenschaftlicher Direktor des Leiden-Delft-Erasmus Zentrums für Bildung und Lernen (2019-2024)
- Gastprofessor am Massachusetts Institute of Technology (MIT), Boston, MA, USA (2016, Juni-November)
- Vorsitzender des Welten Instituts, Zentrum für Lehren, Lernen und Technologie an der Open Universiteit Nederland (2014-2018)
- Gastwissenschaftler an der Shanghai Open University (2014)
- Leiter des Forschungsprogramms Technologiegestütztes Lernen an der Open Universiteit Nederland, Zentrum für Lernwissenschaften und Technologien (2012-2014)
- Gastwissenschaftler am H-STAR Institut der Stanford University, CA, USA (2011)
- Ordentlicher Professor für Advanced Learning Technologies an der Open Universiteit Nederland (2008-2020)
- Gründungsdirektor des Learning Innovation Lab am CELSTEC Zentrum für Lernwissenschaften und Technologien, Open Universiteit (2007-2012)
- Abteilungsleiter „Mobiles Wissen" am Institut für Angewandte Informationstechnik der Fraunhofer Gesellschaft e.V., Fraunhofer FIT (2003-2005)
- Gründer des Fraunhofer Spin-off-Unternehmens bureau42 GbR, Preis für den besten Unternehmensgründungsplan des Wirtschaftsministeriums (2001)
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- Entwicklung von Methoden und Verfahren zur Unterstützung von Lehrenden und Lernenden bei der Nutzung von generativer KI. In meiner Forschung möchte ich Prompt-Vorlagen und Anwendungen entwickeln, um Pädagog*innen und Lernende bei ihren Prompting- und Interaktionsaktivitäten mit GenAI-Lösungen zu unterstützen
- Ich möchte Lernumgebungen für kollaboratives Schreiben und Programmierausbildung entwicklen und erforschen. In diesen Umgebungen sollte eine Mischung aus Peer-Review- und agentengestützter (KI-) Unterstützung integriert werden.
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2025
Zeitschriftenartikel
- Martins Van Jaarsveld, G., Wong, J., Baars, M., Specht, M., & Paas, F. (2025). Goal Setting in Higher Education: How, Why, and When are Students Prompted to Set Goals? A Systematic Review. Frontiers in Education, 9. https://doi.org/10.3389/feduc.2024.1511605
2024
Zeitschriftenartikel
- Zhang, X., Aivaloglou, F., & Specht, M. (2024b). A Systematic Umbrella Review on Computational Thinking Assessment in Higher Education. European Journal of STEM Education, 9(1). https://eric.ed.gov/?id=EJ1414629
Konferenzbeiträge
- de Wit, S., Hermans, F., Specht, M., & Aivaloglou, E. (2024). Gender Differences in Story, Game and Visual Adventures in Hedy. In F. Hermans & R. Bohrer (Eds.), Proceedings of the 2024 ACM SIGPLAN International Symposium on SPLASH-E (pp. 1–11). ACM. https://doi.org/10.1145/3689493.3689983 de Wit, S., Hermans, F., Specht, M., & Aivaloglou, E. (2024). Gender, Social Interactions and Interests of Characters Illustrated in Scratch and Python Programming Books for Children. In B. Stephenson, J. A. Stone, L. Battestilli, S. A. Rebelsky, & L. Shoop (Eds.), Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1 (pp. 262–268). ACM. https://doi.org/10.1145/3626252.3630862
- Soleymani, A., Aerts, T., De Laat, M., & Specht, M. (2024). Gamified Networked Learning Environments in Higher Education: A Study on Student Engagement and Value Creation in Computer Science. European Conference on Games Based Learning, 18(1), 755–765. https://papers.academic-conferences.org/index.php/ecgbl/article/view/2660
- Valle Torre, M., Oertel, C., & Specht, M. (2024). The Sequence Matters in Learning—A Systematic Literature Review. Proceedings of the 14th Learning Analytics and Knowledge Conference, 263–272. https://doi.org/10.1145/3636555.3636880
- van der Werf, V., Hermans, F., Specht, M., & Aivaloglou, E. (2024b). Variables and Variable Naming in Popular Programming Textbooks for Children and Novices. Proceedings of the 2024 on ACM Virtual Global Computing Education Conference V. 1, 242–248. https://doi.org/10.1145/3649165.3690112
- van der Werf, V., Swidan, A., Hermans, F., Specht, M., & Aivaloglou, E. (2024). Teachers’ Beliefs and Practices on the Naming of Variables in Introductory Python Programming Courses. Proceedings of the 46th International Conference on Software Engineering: Software Engineering Education and Training, 368–379. https://doi.org/10.1145/3639474.3640069
- Zhang, X., Aivaloglou, E., & Specht, M. (2024a). Teachers’ Intention to Integrate Computational Thinking Skills in Higher Education: A Survey Study in the Netherlands. 2024 IEEE Global Engineering Education Conference (EDUCON), 1–9. https://doi.org/10.1109/EDUCON60312.2024.10578887
2023
Zeitschriftenartikel
- Soleymani, A., van den Brom, P., Ahmed, S., Konings, M., Sjoer, E., Itard, L., Zeiler, W., Laat, M. de, & Specht, M. (2023). Learnings Networks and Professional Development in Building Energy Management Systems Industry. Education Sciences, 13(2), 215. https://doi.org/10.3390/educsci13020215
- van der Meer, N., van der Werf, V., Brinkman, W.‑P., & Specht, M. (2023). Virtual reality and collaborative learning: a systematic literature review. Frontiers in Virtual Reality, 4, Article 1159905. https://doi.org/10.3389/frvir.2023.1159905
- van Helden, G., van der Werf, V., Saunders-Smits, G. N., & Specht, M. M. (2023). The Use of Digital Peer Assessment in Higher Education—An Umbrella Review of Literature. IEEE Access, 11, 22948–22960. https://doi.org/10.1109/ACCESS.2023.3252914
- van Helden, G., Zandbergen, B. T. C., Specht, M. M., & Gill, E. K. A. (2023). Collaborative Learning in Engineering Design Education: A Systematic Literature Review. IEEE Transactions on Education, 66(5), 509–521. https://doi.org/10.1109/TE.2023.3283609
Konferenzbeiträge
- de Wit, S., Hermans, F., Specht, M., & Aivaloglou, E. (2023). Children’s Interest in a CS Career: Exploring Age, Gender, Computer Interests, Programming Experience and Stereotypes. In K. Fisler, P. Denny, D. Franklin, & M. Hamilton (Eds.), Proceedings of the 2023 ACM Conference on International Computing Education Research V.1 (pp. 245–255). ACM. https://doi.org/10.1145/3568813.3600131
- Lee, Y., & Specht, M. (2023). Can We Empower Attentive E-reading with a Social Robot? An Introductory Study with a Novel Multimodal Dataset and Deep Learning Approaches. In I. Hilliger, H. Khosravi, B. Rienties, & S. Dawson (Eds.), LAK23: 13th International Learning Analytics and Knowledge Conference (pp. 520–530). ACM. https://doi.org/10.1145/3576050.3576122 van der Werf, V. (2023). Fostering a natural language approach in programming education (Doctoral Consortium). In A. Mühling & I. Jormanainen (Eds.), Proceedings of the 23rd Koli Calling International Conference on Computing Education Research (pp. 1–2). ACM. https://doi.org/10.1145/3631802.3631838 van der Werf, V., Zhang, M. Y., Aivaloglou, E., Hermans, F., & Specht, M. (2023). Variables in Practice. An Observation of Teaching Variables in Introductory Programming MOOCs. In Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1 (pp. 208–214). ACM. https://doi.org/10.1145/3587102.3588857
Buchbeiträge
- Lee, Y., Limbu, B., Rusak, Z., & Specht, M. (2023). Role of Multimodal Learning Systems in Technology-Enhanced Learning (TEL): A Scoping Review. In O. Viberg, I. Jivet, P. J. Muñoz-Merino, M. Perifanou, & T. Papathoma (Eds.), Lecture Notes in Computer Science, Responsive and Sustainable Educational Futures (pp. 164–182). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-42682-7_12
- Limbu, B., van Roijen, R., Beerens, M., & Specht, M. (2023). HoloLearn: Towards a Hologram Mediated Hybrid Education. In M. Dascalu, Ó. Mealha, & S. Virkus (Eds.), Advances in Sustainability Science and Technology. Smart Learning Ecosystems as Engines of the Green and Digital Transition (pp. 117–132). Springer Nature Singapore. https://doi.org/10.1007/978-981-99-5540-4_7